Collection of Screens from Aion.
Posted by nefchast on October 10, 2009
Just like the title says. Afterward, I’ll have a brief impression on fortress sieges.
And that’s it! As you can see this is a tale of one night doing fortress sieges — starting with defense and ending with assault. (the first screenshot, however, is not of fortress stuffs — just us having fun in the Abyss)
You can really get some massive PvP battles going in Aion… The only problem is the hardware you need to support them. I didn’t lag too badly, but I had everything turned down and the game would stop rendering models after so many were on screen — that’s why some of the screens show us fighting floating names instead of enemies. So the big battles aren’t all that pretty.
This particular night was a bit over a week ago — we started with the defense of the two Elyos fortress towards the southeast, drove the Asmodians to their guard tower a bit north of them — destroyed said guard tower — then went north to a Balaur controlled fortress that went vulnerable after the Elyos forts went back into invulnerable and captured it… after almost 2 hours of fighting. (the map shows the time left after it dropped)
It was a pretty big accomplishment for us I think. You have to understand that this boss is level 40 and most of the players fighting it were low 30′s – 20′s. Even saw some 25′s in there. We could barely damage it and took sheer numbers to bring the thing down.
As to the fight, I didn’t get in on the earlier ones so I can’t say how it compared to them but here’s the basic run-down: he has a lot of health, can do an AoE pull to his center with an AoE that takes some 1800 health, another AoE that he usually uses after the pull (to kill lots of people), portals that summon elite mobs, an AoE silence with some decent damage, annnnnd that’s about it. He’s easy for the first half or so, then he starts throwing out portals and everything — I’m sure if we had the same amount of people all at 40+ he would’ve gone down very quickly. He wasn’t too hard.
Sieges, though, I’m still somewhat mixed on. I like large battles, but not when they turn into lag/disco nightmares, and when half the people around you won’t load — especially enemies.














