Nefchast’s Gaming Blog

Mostly about Video Games, but boredom often breeds endless creations…

Archive for April 29th, 2009

Lord of the Rings Online — Warden.

Posted by nefchast on April 29, 2009

The second new class added in Mines of Moria is a tank type. This is my current favorite and I’m working on leveling it as fast as possible, so this info and play style could change by the end game. Thus, here is a basic overview of the Warden class in the lower levels.

The Warden

The Warden

The Warden is a different kind of tank; they use no heavy armor, opting instead for a strong shield and medium armor. The two primary weapons a Warden uses is the spear and javelin, though they are proficient in one handed clubs and swords too. I like to think of mine as a sort of ranger/fighter hybrid and it fits quite well. But, how does a class that only uses medium armor tank and what makes them truly special? One word: Gambits.

Gambit Bar

Gambit Bar

Much like the Rune-Keeper’s new UI bar, the Warden has one too. Gambits are strings of symbols — spear, shield, fist — that combine to make different combos and have different effects. Using these gambits the Warden can buff themselves, add some HoTs, deal extra damage and taunt nearby enemies. This is how they hold aggro and mitigate damage — fist gambit combos for extra threat and shield gambit combos for defense. The actual play of it can get tricky, however, as you may forget or mess up a combo string — or just anticipate the wrong action next. Thankfully there are skills that help with that by removing the gambit string or the last gambit added. When I started the Warden I had only 2 gambit slots to fill, at 16 the third opened up — at 45 they’ll have 5 slots. That’s a hell of a lot of gambit strings to have and remember.

Apart from gambits and tanking the Warden gets some other fun abilities. The javelins have their own ranged abilities that can deliver some pretty decent damage — Ambush is the first you get and very nice. Ambush is a 5 second cast skill — while out of stealth — that delivers a decent amount of damage, 5 second knock out and movement speed debuff. Where ambush really shines is right from stealth, which Wardens get a basic form of — stealth causes ambush to be instant cast. Note: instant ambush can also come from other forms of stealth like Sylvan Shadows — an Elven racial trait.

The warden gets several travel type skills. Already mentioned is the stealth, which lasts 20 seconds and has a 3 minute cool down. This is largely only useful for ambush, but can help to get around some enemies. Forced March is a toggle ability that caps your power really low but provides a 25% out of combat run speed increase. Then there’s the Musters that allow the Warden to teleport to a few different cities.

To round out the Warden’s abilities are a few stances that provide morale regeneration, power regeneration and defense, and damage — one only at a time.

I haven’t had a chance to do much grouping so I can’t say how hard it is to hold aggro, but I suspect it’ll be difficult in a PUG with a Champion or Hunter around. The Warden can take a few moments to grab aggro since it requires gambits to really give an effective hold. I’d suggest letting your fellowship know that, should make things easier.

Posted in Lord of the Rings Online, MMOs | Tagged: , | Leave a Comment »

Cats in hats and other Free Realms bits.

Posted by nefchast on April 29, 2009

Free Realms managed to launch last night at sometime around 2:30-2:40-ish EST. (around 11:30-ish PST, so I guess it can still technically say it launched on the correct date) With it came the opening of the game’s cash shop and membership — the two primary forms of revenue. I’ve done a bit with both — the membership being the most familiar to the average western gamer since it’s just a 5 dollar a month subscription.

The cash shop has various items including equipment for the different classes and your pets. Pets also need to be purchased — the priced range between 250 points and 400 points. Points themselves are basically worth a penny each, with the minimum purchase of 5 dollars worth. (500 points) Wanting to try it out, and purchase a few things I liked, I gave it a try. You an purchase membership and points from within the game so there’s no need to quit or alt-tab. Sony made it quite easy to spend money. For my first purchases I chose a pet cat similar to the one I had in beta and an outfit for him — a complete tuxedo suit.

Baron von Whiskers

Baron von Whiskers

Apart from my pet I also opted for membership, so far I haven’t had a chance to try a lot of it though — just the wizard class. (I’ll have more on that later)

Maze

Maze

Now for a bit on Free Realms and what I believe its importance is to the industry and MMOs.

Kid friendly and casual friendly MMOs are few and far between these days. We need more MMOs to touch these two audiences, not only because they are large, but because they are different from the typical MMO audience. There really has only been one type of audience for MMOs so far and that has led to the steady stagnation of material and design within the genre. Reaching out to new audiences will bring new challenges to the developers and call for new designs and mechanics. This will create new types of MMO and new game play variations. We need these new ideas to influence all of MMO design to help spark further creativity and originality.

Kid friendly MMOs are especially needed I think. It is not only the kids that need to be interested and appeased by the MMO, but their parents who are paying for it as well. Creating games where parents Introducing a new generation to the genre in a way that is easy to pick up and fun for them will help them grow into the genre further — producing future hardcore MMO players.

Brawler Combat

Brawler Combat

Combat is something done in most, if not all MMOs. The lack of combat, or optional combat, is pretty rare. Free Realms has this. You do not have to fight anything, ever, if you do not wish to. This will cut down on the content a bit as there are several combat jobs, but there is still plenty of content to enjoy and explore.

Collecting...

Collecting...

Speaking of exploration, you can do that quite well too. Within the game’s world are numerous collection quests that will have you running all over looking for bits and pieces of stuff or locations. Also, there are numerous quests scattered throughout the world — many off the beaten path. Add in the numerous mini-games and hours can easily be burned away.

Leader Board

Leader Board

Lastly, the meta-game. Free Realms does have a form of it in their leader boards and the sort of social networking bit of their site. Here you can see stats about your character or others, check on friends, read messages, and link your character to other social networking sites. Add in forums and you’re set. I’m typically not someone to really care about my status in the world, but even I find the leader boards to be fun.

More on this game in the future.

Posted in Free Realms, MMOs | Tagged: , | Leave a Comment »

 
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