*Shakes*
Posted by nefchast on August 15, 2007
Well, I’ve been spending the last few days doing something I promised myself I would never do again. Yup, I was playing World of Warcraft. I stopped playing a few months ago, after playing since launch (mostly, a couple months away during that timespan). There are a couple reasons for going back to it-I have friends there still, and there isn’t much out now to play. I have been in many games, and most of them denounce and slander WoW, generally for some good reasons, but it really isn’t that different from most of the other MMOs out there now. The biggest negative that WoW has is the immature community which really does seem like a bunch of 12 year old children running a muck. The second negative is that the end game is all about raiding (or PvP), but that is how it has almost always been-what else is there to do when you max out a character other then take on bigger and bigger challenges? Of course it isn’t always the raiding that gets to people, its the reputation grinds to do them that does (that was a silly thing to do, but it does make the end game last longer).
Apart from WoW I have gotten some EVE time in. I tend to come and go with it, playing for weeks at a time and then taking a break (seems to be that way with most MMOs and me). Of course, with EVE, that break can be beneficial as I come back to completed long train time skills. Why can’t more games be like that? (yeah, yeah, no skill needed to advance, just time, but is there really any skill involved in video games? it’s just pushing buttons)
Aside from video games I’ve been trying to think up story ideas, and more ideas for Saryval. I can’t say much about professional fiction writing, since I’ve never had any classes or anything on it, but I tend to want to think everything in the story world out before I really start writing (ok, I started on Saryval before that, but sometimes it is necessary to get a brief start to visualize the world fully!). So, as far as the world of Saryval goes, so far, I’ve decided on the conflict of the story–war between ‘humans’ and the Seravya, which are kind of like Vampires (sucking the life essence out of living beings and unnatural regeneration/life spans). The setting of the world starts in a large desert where the capital of the Seravya lies, the technology of the people is seemingly more advanced than ours, with more a gadget influence (think clockwork stuffs) and of course magic. It may be fairly obvious, but the Seravya are far more in-tune with magical energies, while the ‘humans’ are more inclined to technology (thus further prejudices and differences). More when I can think of it.