Nefchast’s Gaming Blog

Mostly about Video Games, but boredom often breeds endless creations…

Archive for July 23rd, 2007

Another weekend past.

Posted by nefchast on July 23, 2007

Weekends are a special time for me, like most gamers I’m sure. An urge rises to fall into a gaming binge–spending hours and hours gaming the day/night away.

This weekend saw a lot of time devoted to Vampire: The masquerade – Bloodlines. While an older game (I think it was released in ’04?) it is still quite enjoyable. Spending my time as a very persuasive and sharply dressed vampire, I took on the evils of the L.A. supernatural in a (slightly) less evil role. The story was pretty well done, with enough side-quests to make it seem less linear. My only complaints in the game were mostly technical–lag, stuttering, glitches, etc. seemed to plague the game, which was sad considering the potential that could have been achieved. Also, the enemies were a bit over used–I think there were maybe three models for each type, with many being used over and over (small annoyance, but when you have 5 people attacking you that all look exactly the same, just kind of breaks immersion, for me at least). Would not mind seeing another sequel in this line, another Action RPG similar to this or even an MMO. That would be interesting and do-able I think. I can imagine clans of players starting up turf wars, or aiding NPC clans in theirs. The only change I would want is a more action driven combat experience, make it a tad more realistic–when an NPC human gets shot with a shotgun at close range they should probably die, not take another two or three shots.

As far as my NWN2 storyline goes, I’ve been thinking about building on a basic plot of — Child of a farmer that goes on to battle undead legions that are destroying the land, and the farmer’s child discovering the true nature behind the undead–at least they thought they found it (plot twist time?). — while being extremely general that is just a brief overview, seeding in twists (often small, seemingly insignificant) has always been one of the writing mechanics that I’ve loved and I’m sure I can find plenty of opportunities for their use. If I can find a way to turn the character undead, that will defiantly be something I’ll consider (what better way to punish an aspiring hero than to turn them into what they hate most and are fighting against?).

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